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may have seen this game advertised originally as Spitting Images.
Unfortunately for Domark the lawyers from a certain well-known
satirical TV puppet show decided this title was a little too close
for comfort hence the swift rebranding exercise. The new name
more than adequately sums up the object of the game though, which
is to put back together the faces of a selection of well known
public figures.

Screenshots? On the cover? It was a
revolution
Taking its cue from those sliding block puzzles
that always tend to fall out of a certain class of Christmas cracker,
the game presents you first with a blank screen to play with.
You control a flashing cursor which can be moved at will over
the canvas. Press the fire button and the first piece of the puzzle
will slide out on to the playing area. Move the cursor on to this
piece and then you can slide it around the screen by holding fire
before moving the stick in the direction you wish the block to
move. At this point it is also worth looking at the miniature
version of the picture you are trying to assemble which is handily
placed above your score. Here the full grid is present, and the
block in play is highlighted so you can tell where it needs to
go. This comes in very useful on some levels where position is
not obvious from the scrap of picture held on any one block (indeed,
certain screens include several identical blocks, get them in
the wrong place and your finished portrait will look perfect but
you won't finish the level).
As if the concept of releasing the blocks and
sliding them in to place wasn't enough, the game's Dutch designers
have seen fit to throw in a number of other challenges for the
unwary player. Firstly, the blocks do not come out in the order
you need them so there is a great deal of shuffling to be done
to make any kind of progress. Secondly the edge of the playing
field does not make a perfect wall. There are cracks which come
and go - hitting a block against one of these will cause it to
bounce back to where it started. There are also doors which open
and shut. Send a block towards an open door and you can kiss it
goodbye as it slides off the edge of the screen. These aren't
lost forever but simply join the back of the queue waiting to
come on again.
However, the doors are not all bad - as well
as the obvious solution of temporarily getting shot of blocks
that you don't need yet they are also vital for bomb disposal.
Yes, more hazards await the player in the form of non-picture
blocks. These have assorted other images on, the most annoying
of which is a fizzing bomb which will soon countdown to nothing
and explode, costing one of your three lives. The only sure way
to escape this threat is to throw out of a door quickly, although
bombs can also be extinguished for bonus points by throwing a
tap on to them. Picture combinations common to all screens include
bonus multiplying guns and bullets, while the others are specific
to individual levels - when re-assembling a picture of ‘Uncle
Clive’ points come from combining a C5 with his god-like
brain. And beware the lit match if a can of fuel appears on screen.

Bless him, he invented the calculator
you know, or the fridge. One of those two.
As the levels progress things are made harder
by increasing numbers of cracks, doors that stay open longer or
never shut at all, blocks begin to bounce off one another rather
than stopping where you would expect and the time available to
complete the image drops away with greater speed. All the block
shuffling and bonus grabbing is done against the relentless march
of time, measured by a swiftly decreasing bar along the bottom
of the screen. Let that tick away to zero (and you will be warned
by some insistent beeps when time is running short) and another
life will be lost.
Domark have produced a game to be proud of.
Split Personalities has a knack of grabbing the player and not
letting go. Sound in the game is limited to a few jingles and
beeps and a persistent helicopter like noise when your cursor
is on screen but the artwork more than makes up for this. Each
portrait is extremely well drawn and detailed; part of the thrill
of the game is in seeing who the next celeb requiring re-assembly
will be. We also found it ideally suited both to keyboard play
and the use of a short-travel joystick such as the Konix Speedking.
Ideal for the quick and precise movements required in placing
blocks.
RODENT RETRO CASH
RATING - FULL £4.99
"Yer
can even play with rubber keys"
Author's note
This is one game I still play regularly
through the joys of emulation. While analogue PC joypads make
the control a little more vague than is desirable there is still
a lot of fun to be had here. And of course there is the joy of
slipping into pure '80s mode on seeing the pictures unfold - Reagan,
Thatcher, Kinnock, Sinclair, Charles & Di - even Alan Sugar
gets a look in along with Bogart and Marilyn Monroe and one or
two others, all rendered in glorious pixel perfection. Remembering
the bonus combinations stretches the grey matter almost as much
as the picture assembly: Dennis plus a cigar and brandy glass
on Maggie's screen; Flags with Ronnie; pistols with the Maltese
Falcon for Bogie. Domark then went on to acquire the official
Spitting Image licence and turned it into a much less enjoyable
product. Weird that.
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