protector - vectrex when technology ruled the earth
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Not wishing to mince words but the Vectrex is a fucking gorgeous machine. Back in the age when home consoles were dominated by the chunky graphical wonders of the Atari VCS and its ilk the Vectrex’s pin-sharp vector display really turned heads. It’s still turning heads today, some 20 years later.


"I'm doing quaaludes honey" says Mom, "I'm leaving you" says Pop

It is also now home to one of the most successful and worthwhile of the homebrew software scenes. People tinker with GBA development, they bank on the deep pockets of the VCS completists and they port MAME to the Xbox. But only the Vectrex can lay claim to homebrew games that can rival, and on occasion surpass, their original commercial equivalents. Which leads us to Alex Herbert’s absolutely lovely Protector.

When videos of this gem were initially released on his website there was much internet speculation that this game was a hoax: the Vectrex surely couldn’t produce the raster effects that were shown in the video? And those particles flying around the screen were impossible, weren’t they? Most tellingly of all; where was the flicker? It had to be a scam. Didn’t it?

No.


Alternative design proposal for the Xbox?

From the moment that you see the packaging for Protector, you know that you’re in the presence of beauty. This is clearly a labour of love, the pack is a stunning recreation of the classic Vectrex box emblazoned with the Protector logo. Inside too you will find a lurid pink screen overlay, just like in the old days. But like books, games should not be judged by their cover so, having carefully extricated the cart from the packaging, its time for play.

The first thing that strikes you about the game itself is the amount of noise it generates; not by the traditional method of using the speaker but by making the monitor scream in pain. This game pushes the Vectrex to its very limits. The strain as it produces the pulsating form of the title screen causes the poor little vector monitor to beg for mercy. Your first temptation is to reach for the power switch to turn it off so as to save your poor beleaguered Vectrex from the punishment. But you resist and instead push the button to start a new game.


Listen, and you can you hear the monitor screaming…

Once you start playing it becomes apparent that, despite the Protector name on the box, this game is really Defender. It looks different, but it feels the same. The Up, Down, Reverse, Thrust, Fire, Bomb dynamic of Defender has been perfectly recreated. The Vectrex controller, so often awkward to use for any long period of time, could have been built for this game. I’m no demon Defender player but even I felt at home with Protector within seconds.

The second thing that struck me was a lander. But that may be due to my less than stellar protecting skills. It always takes me a while to adjust to the dynamic of Defender and I return to the fray vowing, this time, to let go of the thrust button at least once.

Extended play only goes to drive home the deep feeling of quality that this game exudes. Protector is among the very best versions of Defender that you can play on a home system. It even gives emulated versions of Defender runs for their money in the control stakes; I remain to be convinced that the PC keyboard is a worthy substitute for an arcade control panel.

It’s not a straight arcade port by any means though. The difficulty is, if anything, set higher than the game it apes and the speed set slower. This combination works well but Defender purists may disagree.

So, Protector then? The best home brewed game produced for any system, arguably the finest game available on the Vectrex and among the very best updates of an arcade original ever written. Sounds almost perfect doesn’t it? But there is a sting, unless you are one of the lucky hundred to have bought it on its initial limited-edition release then tracking down a copy will prove almost impossible. I would wager that most of those 100 copies have ended up in the claws of the rabid Vectrex elite. There is hope that it will turn up in an image suitable for burning to a homemade or multigame cart in the future though, so cross those fingers: everyone should have a chance to play this wonderful game.

RODENT CASH RATING - £Priceless

"Not jes one ahh made earlier pall"

Here's a couple of Vectrex sites to play with:
Alex Herbert’s site
Sean Kelly - Purveyor of multi-cart goodness to the masses

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