eternal darkness - gamecube oooooh I'm scared
Your life re-lived
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*Clonking noises*

What?

Oh, yes.

Hello. Sorry, this is going to have to be a bit cobbled together, I’m afraid. I’ve wasted all the time I should’ve spent writing an Eternal Darkness review playing… oh yes Eternal Darkness.


Deep into the darkness, peering…

It had been at least three months since I’d completely finished the game and my recollection of Silicon Knight’s criminally overlooked psychological thriller had become a little muddy.

Starting from an abandoned save slot on the second chapter, I thought I’d have a brief fumble. Just a quick 15-minute dash around to re-acquaint myself with the controls… I ended up getting sucked straight back into the rich, velvety world of Mantarock and chums.

I’m afraid I’m going to have to use a naughty word here, but DANG TOOTIN’, this game is great!

I can’t quite put my finger on what makes Eternal Darkness so engrossing – it looks a bit dated, and the combat is repetitive in the extreme, yet there is a constant sense of wurble-furble that drives you on to play and play and play.

Don’t bother promising yourself that you’ll stop after this chapter to eat something or change your pants, because you’ll inevitably be rather disappointed when you find yourself, two hours later, still merrily hacking your way through the corpse-filled halls of an ancient Cambodian temple.


The darkness comes…

My absolutely favourite section of the game happens quite early on, when you assume the role of a rather portly colonial-era gentleman by the name of Maximillion Roivas. Never in a thousand lifetimes would I have suspected that so much joy could be had from fighting ultimate evil as a fat, middle-aged doctor. As he bumbles around his macabre family mansion, you can almost smell the musty sweat emanating from his powdered bonce, just as you could swear that you are catching the occasional whiff of austere rot from the decaying house he stands in. In short, like a blocked lavvy, ED oozes atmosphere.

The graphics may not be technically cutting-edge, but they are authentic, detailed and, at points, breathtakingly beautiful – particularly in the cathedral chapters. This terrific attention to detail is evident in all other aspects of the game.

The weapons are wonderfully sadistic, the sanity system is eerie (if occasionally a little ham-fisted) and the inspired magic system adds much-needed depth to all the naaasty bone crunching you’ll be doing with your nice, shiny mace.


None more black.

Fans of Survival-Horror will adore this game, admirers of Lovecraft even more so. As for me – well, I want to marry Eternal Darkness and, after nine months of delightful agony, explosively give birth to its harpoon-legged demon child.

RODENT CASH RATING - £30

"Ooh, ma! I’ve had an accident. Again!"

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amazon.co.uk have Eternal Darkness for Gamecube at £29.99 delivered. But have a check down Game there's bound to be one for £15 in the trade-in bin there. And it can't be long before ED goes Platinum (Ninty's £20 range) either. I paid £38 though and still love it.

(Prices correct at 14th November 2003)

They'll be waiting to cheer

 
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