call of duty - pc fully shell-shocked
They'll be waiting to cheer
Your life re-lived
 
 

Here’s a show-stopper for a gloomy November day… Out of the thousands of British people who fought in World War One, there are now only twenty-seven left alive.

Talk of ‘heroism’ in war is always double-edged – from the celebrated ‘Dambusters’ raid in 1943 (1300 civilians were killed) to the current Private Jessica Lynch-inspired attempt to sprinkle a little Hollywood glitter on a depressing and ugly escapade.

After playing Call Of Duty for half an hour or so, you will be left with the feeling that true heroism has nothing to do with gung-ho chest-beating or needless martyrdom. It’s about valuing your colleagues’ lives just as much as you value your own. As the game’s tagline goes: “In the war that changed the world, no-one fought alone”.


”This is the last time I take a package deal with Somme Tours Inc.”.

Call Of Duty is a World War Two first-person shooter and even if you’re not interested in World War Two or you don’t like first-person shooters, you really ought to get up out of that chair and go and buy it, immediately.

Well, if not immediately – when you get the chance. Y’know.

We’re the TV generation. We know all about the visual horrors of war – and Call Of Duty doesn’t shirk on them (tumbling, shockwave-propelled bodies… a field littered with dead cows which can be used as cover… bloody, brutalised corpses…). But – Jesus, the sounds. The yelps and screams of surprise and agony… the relentless clanging, clattering, ricocheting, booming, pounding… When the bombardment becomes too much, your character occasionally suffers a terrifying bout of in-the-field, brain-scrambling ‘shell shock’ – stumbling through a slow-motion soup with muffled hearing until his senses finally re-sharpen.

There’s the tank section, the snow bit, the occasional moment of stealth… but it’s much more than just a crowd-pleasing WW2 fps. With its breathless set-pieces and precise attention to detail, it’s trying to get you – yes, you… with your cosy life and your nice, warm room with your books and your CDs and your porn and your high-end PC – to get some kind of emotional fix on what it’s actually like to fight in a war.

It’s the way an officer’s hat wobbles as he turns his head to face individual troops during a briefing… the real and fluid sense of working as a team to make an intelligent advance on an enemy position… the palpable, moral-vacuum vibe of us-or-them.


”Well – looks pretty calm round here. Can we go home now, sir?”

The mechanics of the missions are deliberately set up to illustrate what foot-soldier warfare means in reality – a protracted process of boredom, drudgery, dehumanisation, chaos and fear – occasionally punctuated by brief and brutal encounters with other human beings who want to kill you.

In between levels and deaths, the game settles you back to reality with a pithy little quotation on the nature of war. My favourite among these is: “’There are no atheists in foxholes’ is not an argument against atheism. It is an argument against foxholes” – James Morrow.

In the first few days after buying Call Of Duty, I showed it to two friends who came over. The first thing that both of them did upon leaving my house was to go to the nearest shop and buy it for themselves. Do likewise.

RODENT CASH RATING - Accept no 34.99 nonsense. You should be able to get it for 29.99, at the most. And that is what it's worth.

"Gun that Hun!"

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The Imperial War Museum is great. Go there.
The World At War. Best. Documentary series. Ever.
Shellshock in World War One

 

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amazon.co.uk have Call of Duty for PC at £25.99 delivered. PC game prices have crept up a bit haven't they? Cheeky game-making/selling fuckers.

(Prices correct at 21st November 2003)

They'll be waiting to cheer

 


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