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Advance Wars 2 – Black Hole Rising

Admit it. You’ve played Advance Wars more than would normally be considered healthy. We all have. We’ve wondered about Nell’s relationship with Olaf, we’ve asked ourselves how anyone as downright stupid as Max ever got to be in charge of armies, we’ve wanted to slap Andy round the back of the head and we’ve had those ‘special’ thoughts about Sammy.


I've certainly dreamed of me, sami and my victorious big cannon

And, chances are, once you’d got over the honeymoon period you’ve probably discovered the, very real, limitations in the single player game: the AI that is obsessed with destroying APCs; the strategic advantage that the computer player has on every single map; and the constant interruptions from Nell telling you things that you already know.

So now Europe finally gets to sample the delights of the sequel, the charmingly titled Black Hole Rising (they didn’t get any native English speakers to approve that did they?) and the only real question you need to ask yourself is this – Have they fixed it?

Almost.

Certainly, the obsession with APCs has been pretty-much removed but, having played through the first game do you really need to play through half a dozen missions which serve no purpose other than to tell you how to deploy troops? Do you still not know how the power meter works? A minor quibble perhaps but, having cleared the first set of missions in campaign mode, you then have to sit through them again for the Blue Moon missions. And then again with Yellow Comet.

And the AI is as broken as it ever was. Clever level design helps to hide this but, since almost every level revolves around identifying the weak point (which is often clumsily pointed out to you in the briefing) and then exploiting it, the AI is shown up to be the dullard that it really is. COs will rush at you in the straightest possible line, often leaving their HQ unguarded and unheeded, or getting caught on a bridge, or chasing a couple of lone infantry units down a road leaving your tanks free reign to wreak havoc among their back lines. Difficulty is imposed more by overwhelming numbers than by any outward sign of intelligence.


Still looks sweet but exactly they same sweet

There are things that are very much improved from the first game - a longer campaign mode, with more varied mission objectives is much welcomed, and the larger range of COs adds a lot of variety to the War Room once you’ve exhausted the campaign. And the multiplayer game is as brilliant and hectic as it ever was. But the failure to fix the problems with the first game, the addition of only a single (at best unnecessary and at worst useless) unit and the insistence on treating you like a retarded goldfish leaves a bad taste in the mouth.

This game is less of a sequel than it is a remix. If you are still loving Advance Wars and just want a few new maps and COs, or if you’ve been hiding under a rock for the last year then go for it, you won’t regret it. Advance Wars is among the GBAs very best titles but if you’ve grown tired of the charms of that first game, or indeed you’re looking for something very new Black Hole Rising will not rekindle the flames.

RODENT CASH RATING - £20

"No better than before"

EDITOR'S NOTE

We have a review policy here that's pretty straightforward: we only review a game if its damn special or if it's utterly hopeless. We don't really care about the stuff in the middle; we are very happy to let Official Playstation Magazine describe just how 'okay' the latest Harry Potter game is but that's not for us. Special or shit, and then nothing else.

We all here agree that Advance Wars was one of the finest videogames, on any platform, of 2001. It was quite simply magnificent and utterly addictive. That's why we felt it was still important to bring you a review of its follow up, even though that follow-up is neither special nor shit.

I bought Black Hole Rising because, well because it seemed like a good idea at the time. Not sure it was worth bothering to be honest. If you haven't got the first game though then Black Hole Rising is the better buy of the two. I'd be tempted to get a cheap second-hand original Advance Wars off eBay though.

 

The World Famous WotR 'Buy It' Box

We've looked-up the links for you and done an associates deal with some decent suppliers. Each time you buy via these links Way of the Rodent receives a small, but very welcome, commission. It's a nice way for you to help keep WotR running and at the same time get your hands on games we love. Cheers!

amazon.co.uk have Advance Wars and Advance Wars - Black Hole Rising; The original game is at £29.99, and the follow-up is £26.99 (free delivery)

(Prices correct at 8th October 2003)

 
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