world of jimaroid i like teats too
Your life re-lived
They'll be waiting to cheer
 
 

A country boy must play with himself

I was born in 1976 on a sheep farm on the Welsh borders of Shropshire. My family lived on Church Farm for three years and my earliest memories kick-in during 1978.

I remember I had a pet cat named Cat and that I had to stand on an upturned bread crate in order to use the toilet. I remember the night my Mother went into hospital for my sister to be born. I remember that incident because I had to sleep in my partially-deaf Father’s bed so I could wake him up when the telephone rang with news of Mum. I remember helping Dad milk our two cows, and me drinking the milk straight from the teat.

I remember watching our hundreds of sheep being herded up and then dipped. And I remember Space Invaders being released, and spending all the money I had at the local chip shop where I’d compete for the top of the highscore table. That last memory is strong in my mind, so strong. But, unlike all the others, it’s not real. It’s a self-deluding lie of sorts.

Games became so important to me in my teenage years that I wanted to imagine what it would have been like to have been part of them right from the beginning. You see the reality of my life has meant that arcade games and the arcades themselves can only ever be places that exist in my head.

Later, and after a short time living in Liverpool, my family returned to Shropshire. That was 1984 and I knew my chances of having access to the arcades of Liverpool and Willenhall were gone. From that point on arcades only existed as words in magazines and in the mythical "perfect coin-op conversions” for my Spectrum those mags promised. I did buy the conversions but I was always disappointed. Sure some of the gameplay was there and Chase-HQ was a fantastic game but it just wasn't an arcade game. It didn't feel right. There was no smoke-filled dark-room atmosphere and there were no names to beat on the highscore tables except my own.

I passed my driving test when I was 17 and now freedom beckoned. I could go anywhere I wanted; the cinemas, the pubs and at last the arcades. Except the arcades weren't right anymore, something had changed and it wasn't how I imagined it should feel. Sure the arcades had that mythical smoke-filled dark-room atmosphere, but where were the games? Where were all those Street Fighter and Double Dragon cabinets, where was Asteroids Deluxe and Star Wars? These arcades were full of fruit machines and point-gun-at-screen games. Yes sometimes I was lucky to find an Afterburner or an Operation Wolf cabinet but at a quid game? A quid to play a cabinet with faulty controls that cowered in shadowed corners neglected like yesterday’s chip wrappers?

With this deep disappointment inside me I felt I'd been denied access to arcades. But memory and mind are powerful and strange things; somehow the reality made the mind-invented-arcades a stronger part of my fictional past. It made the one time I played Star Wars for two hours in an arcade in Ilfracombe that much more important.

Just as it strengthened and magnified the moment of joy I felt when I found an Asteroids cabinet in a country pub. Even though it had a broken rotate left button it was still only 10p a game and I played it solidly until I went away with my name blazed across the highscore table. That was real coin-op gaming. Those memories are real and they have became a stronger and more important part of my life because they were such unique moments.

The arcades are dead now and through circumstance and through location I missed their glory days. But what was never alive for me also cannot die. I will always recall the smell of sea air and that play of Star Wars. That one-time opportunity will stay alive as an eternal and utterly real experience.

You can add your thoughts on this story in the forum

Your life re-lived

 
© 2003 Smart Circle Limited