with my kid in america* jitters
They'll be waiting to cheer
Your life re-lived
 


"Playing videogames, especially on that wonderful Dreamcast, allowed me to shut down my pain temporarily. Session after session would finish and then I’d come-to back in the real world sensing that a change had taken place in me.”
KOWORLD

 

3. America’s Part In The Great Videogames Crash Of 2004.

Alright, so there hasn’t been a videogames crash – and it’s unlikely – but the market over here really is strange.

First of all, you need to know that the average American is not a patient person. Whether they’re behind the wheel of a car, in a shop queue or at a restaurant, they’re not prepared to wait for anything. Nor are they prepared to give anything any time to develop – which is why TV shows are often cancelled after three or four episodes. If it ain’t a quick hit, it’s gone, and on to the next big thing…


”Outta my way! I’m late for my Twinkie Break.”

Now, it seems this impatience also applies to videogames. I don’t know what the game shops look like in England these days, but I find it very strange that when I walk into an EB Games or a Gamestop, I see more pre-owned games on the shelves than new games. I can’t help thinking that these stores are making rods for their own backs. They’ve all got huge piles of Madden 2001 and 2002, NBA 2001 and 2002 etc., and even at $4.99 it doesn’t take a brain surgeon to realise that they are never going to sell ANY of them. The stores need to get together, find the fabled Atari E.T. cartridge landfill and pray there’s still room enough to dump these pieces of crap and be done with them once and for all.


”C64! HUH! What is it good for?”.

Perhaps more surprisingly, there are plenty of new-release games on the pre-owned shelves, too. You’ll find a remarkable number of games being traded in just a few days after they’ve been bought. This is something I find difficult to comprehend, as they only give you half of the amount that they’ll sell it for. Why trade in a new game for $20 or so, when you could sell it on eBay for possibly double that? Do people genuinely not like the games? Or do they not have the patience to play them for more than a few minutes?

Also, stores sell pre-owned copies of new releases for just $5 below the RRP. To me, that’s nowhere near enough of a saving to get me to buy it, and I’m sure many other gamers feel the same. If I want it that badly, I’ll spring for a new copy. I reckon most people feel the same, so that just means even more used games are cluttering the stores' shelves.


”One more tap and they should all fit in perfectly…”.

Pre-owned games are a hit-and-miss affair, anyway. You never know what little scumbag might have owned it before, and what condition it might be in after even a week. I don’t know what’s wrong with young ‘uns these days, but I’ve always taken great care of my games. I store them away, instructions in pristine condition, and not so much as a crack in any of the boxes. Nowadays, if you look on eBay you’ll find as many games for sale without the box or instructions as you will complete games. It’s the same with pre-owned games in stores. What the hell do they do with them? Do they rip the game out of the case and then just throw all the packaging away? Judging by the condition of many pre-owned game discs, they must spend most of their time being kicked around the floor. Such a lack of respect for perfectly good games is enough to bring a tear to the eye of any gamer over the age of twenty-five.


Sphinx. “Ach. What do I have to do to sell in America?”.

On the other side of the coin are the games that nobody even buys in the first place. I’m not talking about games that are reviled across the board – I mean quality games, created by good programmers. They tend to have great graphics, good gameplay and even the occasional solid storyline. What they don’t have, however, is a big name, a load of hype or, more worryingly, violent deaths and crime sprees. Hence, games like Beyond Good and Evil, Sphinx And The Cursed Mummy and Prince of Persia: Sands of Time are left languishing on shelves, reduced to bargain prices or deals in barely the blink of an eye. This is great news for gamers like me who hate letting the moths out of their wallets, but it can’t be good for the games industry though.


”So it’s violence you want, uh?”… “Well, obviously”… “Oh – wise
guy, eh?”… “Yeah. Very”… (“HIT ‘IM!!!!”)

In a country that loves to pop pills, visit shrinks and suffer from whichever trendy hang-up is currently doing the rounds, it seems that the whole of the United States is inflicted with Attention Deficit Disorder. They can’t spend more than five minutes on anything without moving on to something else, and this looks to be very bad for the games industry. The majority of games are being left unloved and even untried, and it seems to be getting harder for coders to come up with a winning formula.

With the next generation of consoles hovering over the horizon, I feel they’re going to have to bring some pretty special features with them to grab the attentions of an increasingly apathetic America. If they don’t, whilst I can’t see a full scale crash, the idea that videogames are becoming cool or universally accepted will be gone, and it’ll all get swept underground again.

PAULEMOZ, March 2004.

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They'll be waiting to cheer

*PaulEMoz lives in Americaland with his wife and his kid. So we thought we'd call his regular column: 'With my kid in America' which is a clever play on the old Kim Wilde smash - 'We're the Kids in America - whoo oo'. PaulE is originally from Consett, the town that invented tortilla chips and drunk fat lasses in night-club queues, wearing only mini-skirts and boob-tubes in fucking December, and eating chips out of each other's cleavages so as to earn advancement towards the door. It's grim up North.

 


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