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'Fuck Penicillin' with Stevie Pond - 1 ZELDA
Today Stevie Pond appreciates the paradox
that is 'Zelda'
They said it could not be done of course. That
the linqua franca of video gaming could not extend itself in directions
other than forward in time, to our medieval sword-smith'ed past,
or at those rare junctions in the fabric of our art; sideways
to the here and to the now. But of course, they would say that,
wouldn't they? Aristotle himself might perhaps have died the instant
death of an unforgiving platform atrocity should he ever have
been time-shifted into that same here and now but would he not
have still, with his last philosophy-laden breaths, have greeted
the new shock of today with words of astute observation?
I, I, I, I am but a still'ed observer of the
change hewn from imagined unreal real-space. Therefore it comes
to me, the humbl'ed observer to consider this, Kafkesque in its
diabolicity, stumble forward into the chang'ed world of Wind Walking.
But ultimatly, when the wind has gone from our
leafy sails and all gaily-decored terracotta has been strewn unto
the grass of re-imagined childhood. When the light has faded from
the flabby, cold, lip of the Gaming Cube's mean child-like mouth,
when all is still'ed. Then, but then do we see so clearly the
reality of all things being ultimatley 'shit'.
What the critics are saying about 'Fuck Penicillin'
with Stevie Pond.
'Probably the best column that could be
written about life' Tony Slattery
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