Rodents' Favourite Games Ever...
  • You get to choose one game in each category:

    Share with us your all time favourite:

    1. First Person Shooter
    2. Platformer (2D or 3D)
    3. Sports game
    4. Beat Em Up
    5. Driving Game
    6. Simulator (anything from flight to pinball)
    7. Puzzler
    8. App game

    Give us a few words too if you like to justify your choices.

    Go go go!
  • 1. Fallout3 (360/PC)
    Spent ridiculous amounts of time on this, bought all DLC. Definitely got moneys worth.

    2. Manic Miner
    Simple and yet fiendish.

    3. Track 'n' Field (Arcade)
    Always a larf when played with other people.

    4. Tekken Series
    Been a fan since the first one. I like the button-per-limb style too.

    5. Ridge Racer 6
    First game I bought on the 360 at launch. Perfect arcadey nonsense and looks great.

    6. The Pinball Arcade
    Don't play a lot of sims, but I do like a good pinball and since the update with improved physics and lighting, this has really come into its own.

    7. Tetris
    Easy to learn, hard to put down.

    8. What now?
    Ah right..
    CubeRunner (iOS)
    Post edited by Sir_LANsalot at 2012-08-05 16:30:25
  • But I don't like any of those genres?
  • You need to add RPG.

    And Adventure.
  • And strategy.
  • Ah but I don't like those. It's all about me see?
  • Also - Favourite shoot-em-up


    9. Juno First*
    *Unless I think of something better.

    Balls - I forgot this:
    9. Space Harrier
    Post edited by Sir_LANsalot at 2012-08-07 17:32:50
  • UnkieT said:

    Ah but I don't like those. It's all about me see?


    Fair enough. No "favourite trackball game" catagory?
  • 10. Marble Madness
  • First Person Shooter
    Shooter? Far Cry, First-person game that isn't a shooter? Thief II

    Platformer (2D or 3D)
    Bubble Bobble - perfectly balanced, innovative, still unique.

    Sports game
    Hyper Sports - because I was really good at it, knew all the easter eggs.

    Beat Em Up
    International Karate - because it was before the time of having to remember combos.

    Driving Game
    Road Blasters - cool steering wheel.

    Simulator (anything from flight to pinball)
    Night Mission pinball on C64 - great game, completely configurable too.

    Puzzler
    Tetris - it takes a really good one to hold my interest.

    App game
    Gridrunner - just shooty perfection.


  • 1. First Person Shooter -- Deus Ex. Deep and murky and convincing.
    2. Platformer (2D or 3D) -- Jumpman Junior. So much variety, so many tricks.
    3. Sports game -- the original Summer Games. If only for the diving, where the reverse dive was the real test of men.
    4. Beat Em Up -- another vote for International Karate, for the same reasons as OPM
    5. Driving Game -- Ridge Racer 6. So wonderfully balanced.
    6. Simulator (anything from flight to pinball) -- Jet Set Radio Future (graffiti sim, innit?). For Rhyth ;)
    7. Puzzler -- does Enjoy Sudoku on iOS count? I love me some sudoku, and this app nails it.
    8. App game -- Gridrunner, I reckon. All of Minter's shooty goodness with controls that work.
  • 1. First Person Shooter - Quake (the first one). We used to play on a LAN with a mod that had a gravity bomb and a sentry gun. Chucking a gravity bomb at someone then ducking out the way as they got sucked in then crushed never got old. Unreal tournament is a close second but Quake was so much fun.
    2. Platformer (2D or 3D) - Chuckie Egg for the beeb. The one true version.
    3. Sports game - Sensible Soccer.
    4. Beat Em Up - I really want to like Street Fighter but I'm shit at it so I'm going to say IK+
    5. Driving Game - Burnout Paradise.
    6. Simulator (anything from flight to pinball) - F15 Interceptor on the Amiga - played the shit out of that game.
    7. Puzzler - XOR (old 8-bit puzzler with fish and chickens. Played it constantly in the back of my Physics class at school when I was supposed to be working on my Sixth-Year studies paper)
    8. App game - Words with friends. It may not be the best one but it's the one I've had most fun interacting with friends on.
    9. RTS - Total Annihilation. On the same LAN in my house we used to have epic battles in TA when we got bored of Quake. Awesome game.
    10. RPG - I'm going to cheat a little and say Dark Souls (it is sort-of an RPG) ;-)
    11. Adventure - Monkey Island. How appropriate, you fight like a cow..
  • @Moobaa, original Deus Ex or the new 360 incarnation (I'm just guessing it wasn't Invisible War as that was pish).
  • To be honest, if I was to compile a list of my top ten games of all time, only two of those listed below would be in it. That kind of makes this list a bit more interesting for me, as it forced me to think about 'favourite' in a different context.

    First-person Shooter:
    Exhumed -- while there are perhaps 'better' FPSes out there, and certainly more advanced ones, Exhumed shall forever hold a place in my heart just because it appeared at a very special time for me in my gaming history, when my Sega Saturn seemed just about the greatest thing ever.

    Platformer:
    Super Mario 64 -- pure perfection from start to finish, combining an inventiveness and level of challenge that Nintendo hasn't got anywhere matching in any Mario game since.

    Sports Game:
    FIFA International Soccer -- the original one on the Mega Drive was the first football game that got anywhere near being like the real thing and you could run away from the referee if he was going to give you a card, which could result in a yellow being upgraded to a red if you avoided him long enough. And you could tackle the keepers, which always resulted in a straight red.

    Beat 'Em Up:
    Street Fighter III Third Strike -- tap forward when Ryu's just about to land a punch in Street Fighter IV and you get smacked in the face; do it in Third Strike and you feel like a god.

    Driving Game:
    Gran Turismo 5 -- pretty much one man's obsessive love letter to the automobile.

    Simulator:
    Sim City 2000 -- I can't tell you how many hours I've lost in my lifetime agonising over the placement of a virtual road on a piece of virtual land pretending to be the virtual mayor of a virtual city.

    Puzzler:
    Lumines -- a brilliant game that reminds me of the first time I went to Japan, which is such a special memory for me.

    App Game:
    Is it okay to not include anything here? Not being funny, but there's not a single App game that I've played on iOS or Android (and it must be over 100 by now) that was anything more than a way to kill time.

    Shoot 'Em Up:
    Radiant Silvergun -- you shoot up god at the end, which makes it pretty special in my book.
    Post edited by Chad_Sexington at 2012-08-07 05:32:13
  • @ma5h - there is only one Deus Ex ;) The original, you loon!

    (...and DX:IW isn't really *that* bad. It's better than Daikatana, anyway ;)
  • I thought so. It was pretty epic at the time (although I was more of a System Shock fan for sci-fi FPS RPGs). Have you played the newest one?

    After the disappointment of IW (which I really didn't get along with) I was really impressed with Human Revolution. It had problems for sure but it felt Deus Ex-ey enough to make me smile as I'm playing through it. If you like the original enough to put it as your favourite fps of all time you should definitely give the 360 one a go, I'm pretty sure it can be picked up for pennies nowadays.
    Post edited by ma5h at 2012-08-05 19:36:43
  • I played through DX:IW again last year and, despite the low-fps jankiness of the Xbox version, I actually had a really good time. It's far more punishing than the original, and loses a lot of the apparent freedom with claustrophobic level design, but some of the story and levelling-up decisions are really well done.

    Not played DX:HR yet. It's a second-tier desire with me, though - there's a fair few games that I'd rather pick up first.
  • @moobaa You can leave DX:HR. It's.. okay. There are much better games, and much better games to put through the OC wringer. It is absolutely a corridor, only lightly embroidered with alternate paths and really irritatingly laid out hubs with dumb little fetch missions.

    1. Battlefield: BC2. The action-comedy vibe was extraordinarily appropriate for a video game and it was stunning to look at. Multiplayer just had the right balance of realism and fun nonsense -- nothing in BF3 can touch the way you could rathole your way through levels as an Assault (or flatten the level as a Scout) and there was just great esprit de corps. Had tank races with teammates at the last CP in Atacama when there was only one guy left on the opposing team, because that's what you do in BC2. (also once in Vietnam I dashed into a grass hut and someone fired machinegun through the walls at me. But the cone of dust trails showed where all the bullets came from, so I handily returned fire and took him out. That was a fine, fine moment.)

    Left 4 Dead is a tempting alternate, but I only get one.

    2. Rayman: Origins. I could just feel the creators' love for games in this game, and it plays flawlessly too. Take Mario 64's sense that anything is possible and stir in spotless gameplay and senseless glee. And better music and art than anyone deserves. Swimming with Stars (especially following Port o' Panic) is the best crafted videogame level I have ever seen. In a dark room, with a really nice, large TV and good speakers.

    3. NBA Jam (arcade original). Possibly the last game when sports game fidelity was at a level that produced games I enjoy playing. Also Tony, I'm confused - don't you call it 'sport' there? Or have we corrupted your language utterly with our cultural dominance?

    4. Arkham City. It's a lot of other things (all stunning) but it is also an unbelievably good beat-em-up. Arkham Asylum was the more perfect game, but this is the grander one.

    5. Burnout Paradise. It's actually a pretty mediocre racer, but an amazing driving game. Probably partly to do with you guys, but still, an end-to-end delight. One of the few games that really exploits the potential of a network-capable games machine, from the casual online challenges to the updates and tweaks (largely inspired by player telemetry) to the glorious DLC. Best fake car designs anywhere, too. Better than Forza as a museum of automotive design, even though it's all mixed up.

    6. Pilotwings 64. It was really, really good. Stuff like pushing a hangglider down a steep narrow canyon and over waterfalls, when the thing really doesn't want to dive. Fantastic world designs, and getting the wingman suit was very special indeed.

    7. Spacechem. I should really finish it, but the learning curve on the way to getting basically competent was intoxicating. It's like programming/debugging: the video game, at a very abstract level.

    8. Pinball Arcade. iOS isn't even my preferred Pinball Arcade platform, but it really sits beautifully there. (Beat Sneak Bandit, if you want apps that I actually play as apps, even though it's over and has almost no replay value. It's tight and well thought out and exhausts its idea then stops.)
    Post edited by alex at 2012-08-06 01:50:49
  • Burnout Paradise is certainly a good fit for Driving Game - though I prefer the slip-slidey purity of RR6. I've been thinking that Metroid Prime would fit well into both the FPS and Platforming categories, and that Paper Mario would be a good RPG nomination... Bayonetta as a beat 'em up works for me, too.

    Also: Ikaruga as a puzzler. RR6 as a puzzler - try doing the No Collision cheevo and you'll see what I mean.
  • First Person Shooter - Battlefield 1942. I'm useless at these things but on BF1942 I could actually play the early missions and enjoy them. Solo of course. Enjoyed a few hours of CounterStrike in a LAN party once but BF1942 gets the prize from me.

    Platformer (2D or 3D) - Lode Runner (C64). Probably the last time I really enjoyed a platformer - definitely not my thing. Doesn't help that my wife and kids all kick my arse and laugh at me on any platformer they have now. Bastards.

    Sports game - Player Manager (Amiga). Wore out three copies of the disk I played it so much - and yes I actually purchased 4 copies of the game over the course of however many years it took. Utterly brilliant, and still gets a go on emulation occasionally.

    Beat Em Up - Tekken 2 (PS1). Mostly due to the fabulous fun I had competing with my wife on this one. We both hated Jun, and both had our favorites (King for me, Michelle for Deb), and when we loaded up our faves and went head-to-head it got really tight. And competitive. And nasty. :)

    Driving Game - Burnout (NGC). Played so many great racers and love them for different reasons. Project Gotham Racing for Stockholm and Edinburgh courses, Mario Kart for insane multi-player madness, Wipeout for sheer coolness, Forza & GT for the cars. But the one I keep going back to for pure fun is Burnout on the Gamecube. The courses are tight, the AI not very forgiving and more than happy to run you off the road and I just love the overall feel of it.

    Simulator (anything from flight to pinball) - Gunship (Amiga). Again I could have put a zillion others in here but Gunship had me hooked. So much so that a mate at the time bought an Amiga and a copy of the game as I kept telling him how great it was. Lightweight never got a CMOH like I did. He gave up and I pushed on. And I still have the keyboard overlay here. And his copy of the game too, just in case.

    Puzzler - Monsters Ate My Condo (iOS). Totally manic match 3 game that PaulEMoz put me onto and my family will never forgive him. They were hooked for quite a while too. Though Magnetic Billiards could just as well have gone here.

    App game - Ticket To Ride (iOS). How many times a day do I play this on average? Lots. Now I'm onto the Steam version on PC where I get a 4 player game online usually filled in 60 seconds no matter what time it is. I still play the pants off it on the iPad though. Brilliant adaptation of the board game.

    RTS - Midwinter (Amiga). Never been a fan of RTS. Midwinter was the last one I had any time for it and I didn't get that far there either.

    RPG - Everquest (PC) This is a category I could write pages about but no game ever consumed me the way Everquest eventually did. I put many, many hours into my characters, joining guilds, grouping up and having a grand old time long before the 12 year olds took over all online gaming when it became cheap enough. I played EQ over dial-up back in the deep dark ages and while there was no voice comms, blocky graphics and horrendous lag that forced me to look at the ground while traversing the West Commonlands tunnel to save being lagged out it was still ten thousand times better than WoW or any other MMO I've tried, and there have been a fair few. I still pay a subscription 13 years on and go back in for a while and solo since all of my old crew are long gone. Sensational.

    SHMUP - Iridis Alpha (C64) - Love my shmups but I have no hesitation putting IA ahead of Soukyugurentai, Ikaruga, Guwange and R-Type. Hard as hell for me now but once you hit the zone you are transported off to a world of gaming godness that you just want to live in forever. Bloody lovely.
  • shimeril said:

    SHMUP - Iridis Alpha (C64) - Love my shmups but I have no hesitation putting IA ahead of Soukyugurentai, Ikaruga, Guwange and R-Type. Hard as hell for me now but once you hit the zone you are transported off to a world of gaming godness that you just want to live in forever. Bloody lovely.


    Awww hell yes. Pips the 'Giraffe in a SHMUP category for me.
  • I *really* need to make an effort to play IA, the couple of times I always felt the play are was a touch of the small side.

    Great thread TT, will post tonight.
  • RexxFiend said:

    1. First Person Shooter - Quake (the first one). We used to play on a LAN with a mod that had a gravity bomb and a sentry gun.



    That was Painkeep I bet. And if so, it was a portable black hole as opposed to a gravity bomb! That mod was fantastic.



  • Yeah, painkeep rings a bell.

    Dropping a mantrap in a dark area and listening for the SNAP - Fuck! Was hugely entertaining too ;-)
  • Yep, mantraps was definitely Painkeep. I think they brought out a Quake III version as well, called Painkeep Arena.
  • 1. Goldeneye 64

    2. Yoshi's Island [SNES] - amazing. One of the few games I've 100%-ed.

    3. International Track & Field [PS1] - hours wasted on this one, working out the ideal technique to mash the PS buttons. Covering your finger with the cloth from a glasses case, and employing a 'sliding' motion, turned out to be the best.

    4. Virtua Fighter [Saturn] - playing the Japanese import that first week, it felt like we'd finally turned a corner in videogame history. It was also the reason I decided to stick with games as a career.

    5. Crash Team Racing [PS1] - yes, it's better than Mario Kart 64. Better!

    6. Pilot Wings 64 - the only flight game that's ever grabbed me.

    7. Boulder Dash [C64] - the whole 6-week Holiday 1985 was swallowed up by one game. Between watching repeats of Inspector Gadget.

    8. Draw Something - duh.
  • jon_egg said:



    5. Crash Team Racing [PS1] - yes, it's better than Mario Kart 64. Better!



    Has had a lot of time on multiplayer in our house too. Better than MK64? Yeah, I can agree with that.
  • 1. First Person Shooter: I have to pick one of four 2's: Half-Life 2, Left4Dead2, Team Fortress 2 and Jedi Knight 2... I'm going to discount the two MP ones because it really is all about the crowd as much as the game, and marginally pick HL2 because it's just such a phenomenally polished piece of work, a real piece of gaming art.
    2. Platformer (2D or 3D): not a fan of the things, since they are generally by definition exercises in repetition and frustration but I suppose Bubble Bobble counts, even though the platforms aren't the main of it, and that's brilliant.
    3. Sports game: one of the early Maddens on the Megadrive, before they got so complicated as to be unplayable without infinite investment of time.
    4. Beat Em Up: Batman: Arkham Asylum; AC is probably the better game, but the bat swarm makes the combat just a little too easy.
    5. Driving Game: Daytona; anything without a steering wheel doesn't count.
    6. Simulator: X-Wing series, plumping for Tie Fighter if you want a single one. Mechwarrior 2 runs it awful close though.
    7. Puzzler: Columns, runs Portal pretty close but I'll plump for the latter (not Portal 2, which doesn't match the heights of the first one).
    8. App game: Plants vs. Zombies probably counts and that was fun, if enormously shallow compared to the rest.
    9. RTS: Warcraft III, unbelievable depth and Blizzard polish.
    10. RPG: Dungeon Master
    11. Shooter: Defender, ultimate respect for it kicking my arse.
    Post edited by Dio at 2012-08-06 05:36:19
  • 1. First Person Shooter - Call of Duty 2 (360). It's a genre I've gotten a bit tired of and rarely play anymore, but I have fond memories of hiding on rooftops and snipering mates in their faces.

    2. Platformer (2D or 3D) - Rainbow Islands (Amiga). A game with surprising depth and one I keep going back to, even now. Not sure I'll ever make it past Monster Island again though.

    3. Sports game - Kick Off 2 (Amiga). Fast, almost to the point of unplayable, but when you do manage to get control of the ball and score, it really felt like an achievement.

    4. Beat Em Up - Tekken 3 (PSX). Probably the game I've mastered more than any other (and I'm not even a beat-em-up fan). I used to have epic battles on this with a mate with fights that were so good they looked choreographed.

    5. Driving Game - Outrun (Arcade). Teenage trips to the seaside wouldn't have been the same without it. Couldn't wait to get home and buy the C64 version... oh.

    6. Simulator - F/A 18 Interceptor (Amiga). I've played loads of flight sims since and none have captured the magic this game had. Just the right level of sim without being anorak-ish.

    7. Puzzler - Portal (PS3). Mind-bending, funny, surprising and just enough. Valve's finest hour.

    8. App game - Gridrunner (iOS). I was skeptical how this would work on my iPhone's small screen, but the controls are great and I was soon racking up the points. Great stuff.

    9. RPG - Final Fantasy VII (PSX). Predictable and unfashionable it may be, but I haven't played better.
    Post edited by Dastardly at 2012-08-07 06:02:28
  • 1. First Person Shooter
    Hmm, has to be one of the Valve products I think. I'll happily replay HL2 again and again, Portal is sort of a FPS, but I think I'll go for L4D, the sequel is the bigger game, and my choice may swing back to that once I've played those original maps in it, but for me L4D was the perfect storm of co-operative and team multiplayer.
    2. Platformer (2D or 3D)
    Have to vehemently disagree with young Chadders here (who'd have thought!) and say that the Mario Galaxy games easily show as much inventiveness as that seen in the wonderful Mario64. Both games are wonderful, the first probably is a nicer whole experience with the traditional hub system, but I think some of the levels in SMG2 just win it. (Conkers bad fur day on the 64 was pretty good though... not the shitty xbox version)
    3. Sports game
    Mario tennis. The N64 version probably had the better movement speed balance than the NGC sequel, which of course has to be knocked for the stupid stupid special shots as well (yes they could be turned off in multi). I know a lot of people round here have love for Virtua, but I'd argue N64 Mario tennis as the best multiplayer tennis game ever made. The balance of double tap power shots, spin selection, and the weaker single tap shots that could be placed better with the time to build up was/is just perfect. Matches in the 6th form common room were legendary.
    4. Beat Em Up.
    SF4 is a fantastic update, but as an overall game the Mortal Kombat reboot/continuation is peerless with it's single player modes. Yet this category will always be strongly biased by which game has the most fond multiplayer memories and so for me it has to be Soul Calibur 2. Another game with a big, meaty single player component that provided the learning ground for the basics, but then there was the matches in the university flat. Fantastic fun.
    5. Driving Game
    F-Zero GX. Has to be this. It still looks good now whilst moving at a near terrifying clip, with a stupid number of cars on track. The controls are perfect, maybe a bit intimidating to the novice, even as someone who aced F-Zero X, but perfect for getting round the devious tracks in one piece once mastered. That's before even considering the perfect balance mechanic of ship health and boost that's persisted from the original SNES.
    Clicking down both of those lovely shoulder buttons to perfectly drift around the hairpin stuck vertically up into the air with infinitely towering skyscrapers in all directions on the Metropolis track is still a moment of perfect gaming joy.
    6. Simulator (anything from flight to pinball)
    Forza 4. In car view, no AIDS, Kinect head tracking. Just lovely. I only wish I'd managed to get a replacement Microsoft wheel.
    7. Puzzler
    Tetris. Gameboy. Still the best version of tetris, with a great two player mode.
    8. App game
    Stupid fucking category ;)
    I love Plants vs Zombies and it definitely works best with a touchscreen. I frequently morn the absence of Tiny Wings on WP.
    9. RTS
    Only played a few of these but from my two weeks intense induction to Starcraft2 it's pretty obvious this is the daddy. The perfect competitive RTS. I hear the campaign is a nice evolution of the single player RTS campaign, I may never play it.
    10. RPG
    Another genre that I never really had a huge affection for, but then there's Mass Effect. Has to be one of the best game universes created. If you forced me to choose between them I'd say the first game as it did the best job of establishing that universe and making it feel real, the others often felt like setting wise they were riding on the sterling work made in that first game.
    11. Shooter
    Lylatwars (StarFox64). Not a proper shooter? Medal every level on master difficulty then tell me that.
    Post edited by budgie at 2012-08-06 05:40:25
  • Forza 4 with the head tracking and a big huge TV (with your TV's actual FOV dialed in in the multiscreen options) and a wheel is sublime, as I've said before. If Pilotwings 64 weren't a thing, that'd be my sim love.

    After a morale event across town (but still near a Microsoft building) I stumbled into a nearby Microsoft building to catch a shuttle back. Whereupon I discovered it was Turn 10, and after I said some fond things about their work the receptionist waved me over to a huge multiscreen/wheel/racing seat cockpit. That sadly was off, and did not bear any likely-looking switches.
    Post edited by alex at 2012-08-06 05:50:13
  • jon_egg said:

    3. International Track & Field [PS1] - hours wasted on this one, working out the ideal technique to mash the PS buttons. Covering your finger with the cloth from a glasses case, and employing a 'sliding' motion, turned out to be the best.

    Haha! Man, I remember a mate and I scouring his house for suitable implements to 'assist' playing this. I think we found a plastic Coke bottle top, a lighter and wrapping your fingers in sellotape were good but nothing beat a chunky cotton reel for smashing his older brothers world records into oblivion!

  • The top down swimming camera view at the Olympics reminded me of HyperOlympics.
  • @Deggy .... a Tesco's carrier bag also worked, although for longer distance events you were at risk of melting the bloody thing through friction.
    Post edited by jon_egg at 2012-08-06 09:11:19
  • Jedi Knight II? Third-person wasn't it ?
  • 1. First Person Shooter
    HL2 valve fanboy that I am. Linear as all hell but gets away with it, really clever subliminal player guidance in the more open feeling bits, and polished as anything. Ravenholm just long enough to feel like a real proper through-the-night ordeal.

    Serious Sam gets a mention for the hilarious target-rich environment.

    And DOOM 1&2, just because, though it should probably go in puzzler.

    2. Platformer (2D or 3D)
    Ico. I loved her, really I did.
    Psychonauts. Emotional baggage, milkman, nuff said.

    3. Sports game
    SSX tricky. Headlong flight without it feeling tooo steered. Right on the edge of controlled (at least when I played it)

    4. Beat Em Up
    Hate them with a vengance. Tekken I guess for the whip. Haven't played one since really.

    5. Driving Game
    Sega Rally, the sit-down cab, though the dreamcast version with the wheel runs it a close second. The first thing I played that caught that balls out YEHAAAAA drift.
    Slicker than a freshly greased weasel.

    6. Simulator (anything from flight to pinball)
    Going to cheat slightly and stick Forza Horizon in here. Probably the only driving game I'd play just to look at the landscape.

    Second place goes to the free flightsim you got on Silicon Graphics workstations in the 90s. Graphics were sub-basic even then, but where else could you network dogfight in 747s?

    7. Puzzler
    Slightly torn between Doom (1&2) and Portal.
    Portal wins of course. A beautiful and important little game. Arrived just in time to say "There you go , that's how to do character you bastards." Game writing masterclass.

    8. App game
    My phone is a phone. But I guess there must be a Tetris app so I'll sneak it in here. :)

    9) RPG because someone had to.
    Eternal Darkness. Epic story again, not scared at killing everyone off, loved the magic system. Best played, in the dark, late at night with a borderline sanity score.

    SHMUP
    Space invaders. Sneaking in to Warners holiday camp, Colwell Bay to pump in the pocket money. Happy Days
    Post edited by smaggers at 2012-08-08 08:47:48
  • Jedi Knight II? Third-person wasn't it ?


    FPS when using a gun, TPS when using a lightsaber. Fabulous game though.
  • By gum you're right.
  • First Person Shooter
    I'm torn between Half Life 2 and Doom 3. For shit-your-pants shenanigans, Doom 3 probably pips it. HL2 remains the most immersive game ever for me though. Where is Half Life 3?

    Platformer (2D or 3D)
    Mario 64. Nothing's come close to the genius of this - the one that started it all in 3D.

    Sports game
    PGA Tour Golf 2 on Megadrive. Aboslutely cracking game and I spent ost of my early twenties paying this game.

    Beat Em Up
    Tekken 2. As Lans said earlier, I like the limb per button arrangement and it's the only Beat 'em up where I didn't feel like I was button mashing.

    Driving Game
    Metropolis Street Racer on Dreamcast. I was amazed at this at the time, and had the right balance between arcade fun and driving sim.

    Simulator (anything from flight to pinball)
    Pilotwings 64. One of the few games I've 100 percented.

    Puzzler
    Luminies. The only reason to own a PSP surely?

    App game
    I'm with Chad. I have a certain disinterest in App gaming. I can only regard them as curiosities. Nothing has held my interest for more than five minutes. I just can't square in my mind playing with no buttons or joypad. Don't get it at all.
  • FPS - Halo 3 ODST

    I'm not a great fan of FPS games, so there wasn't a lot for me to choose from. I almost went with Alien Trilogy on the Saturn, which kept me completely hooked from start to finish. But in the end, it had to be Halo 3 ODST. I wasn't a fan of any of the other Halo games, but I gave this a go and was very happy to hear voice acting from three of the Firefly cast. That drew me into the story, and the tense nature of the gameplay combined with the use of flashbacks throughout the levels kept me enthralled all the way through. I even started a second playthough - unheard of for me. Great stuff.

    Platformer - Monty on the Run

    There are better games, and if I sat and thought for long enough I could probably come up with several. But the mix of jumping and frantic soundtrack just went together perfectly for me, and although it was rock hard I played it and played it until I completed it without cheating. And then I still played it. And if I could find a version that worked on an emulator, I would still play it now.

    Sports game - Tiger Woods 2004

    Leaderboard was an important sports game for me, as I played it to death with my dad. But for sheer ridiculous entertainment, Tiger Woods 2004 trumped everything. I put so much time into that game, unlocking practically everything. I did get stuck for a while - fuck you, Vijay Singh, but eventually everyone fell to my powers. I wasn't well when I played it, but it put a fair smile on my face.

    Beat em up - International Karate

    I always kid myself I love modern fighters, but I don't. The button combinations are just too much for me. International Karate had no such problems - push in a direction, and maybe press the one fire button, and you pull off your move. The purity wins out for me, and it remains challenging to this day. And it's better than IK+. I almost chose Kung Fu Master, which is about the most fun ever, or Yie Ar Kung-Fu, which I am awesome at. But IK wins it.

    Driving game - Need for Speed: Hot Pursuit 2

    Lorraine bought me this on the PS2 one Valentine's Day. Best Hallmark present ever. Everything about it feels right, from the way you whistle through smoking forest trails to slo-mo flights from jumps to manic police chases. There's nothing that this game does wrong, and there's nothing that feels better.

    Simulator - Sid Meier's Sim Golf

    This is a tough one because I don't play on many simulators. I could have picked Williams Pinball Classics, which has had a lot of love from me. But I've picked this golf course building simulator, which mixes Sid Meier's genius knack for strategy with, erm, The Sims. But they're used in a light fashion - the majority of the game focuses on building and maintaining a working golf course. There are quite a few locations available, each with different challenges, and the possibilities are infinite. You can literally build something different every time. And if you're feeling mean, you can put a pond underneath someone's ball just after it's landed safely. Mwah-ha-ha-haaaaa.

    Puzzler

    Fuck off.

    No, wait! Puzzle Quest. Goddammit, I lost so many hours to that game. Pity it reset my stats when I was near the end. I think I'll start a new game though. It's great.

    App game - Gridrunner

    There really are games that work well with touch controls. Flight Control is a great example. Fruit Ninja is a decent example. Gridrunner would work just fine as a normal game, and in fact it has, many times. Something about this version, though, elevates it above the others. It's an entire arcade in your pocket, and I love it.

    EDIT:

    Shooter - Galaxian

    I watched my dad play it first and fell in love. I've never fallen out of love. Still as pure a challenge as you could want, and you can still find yourself having a shit game if you're not careful. Brilliant.

    RPG - The Bard's Tale

    I just had to include it, in the end. Any game that takes up thirteen solid months of your life should be in there. No other role playing game has grabbed me like it did (although Buck Rogers came close), and the fact I'm playing through it again now on my phone, 25 years later, is testament to my love for it. I know the town of Skara Brae like I know my home town of Consett, and I want to stay in it for as long as I live.
    Post edited by PaulEMoz at 2012-08-07 17:21:40
  • Can't believe I didn't include Shoot 'Em 'Up category!

    R-Type for me.
  • Ah man, so now I have to edit mine... it's taken me two days as it is!
  • I didn't include my shooter either. I reckon R-Type too. I'm not a huge fan of shooters but I could at least learn the patterns for R-Type (I used to be able to get to level 5 without dying, then it would go horribly wrong).

    Paul - could you press "T" to get them to drop their troosers in IK? I think not..
  • 1. First Person Shooter
    Well, that depends. The only FPS I was drawn into the "world" of and played the single player campaign through to the end was DOOM. Every other single player FPS campaign I've ever tried has bored my tits off. Yes, especially Half-Life.
    But for multi-player? I played Assault Mode of Unreal Tournament for 3 or more hours a day nearly every day for 5 years.

    2. Platformer (2D or 3D)
    Super Mario Bros 3 was and ever will be the apex of platforming. This is a divine truth, no arguing.
    (Okay, the final boss kind of sucked, but given the rest of the game he could have been completely absent and it would still be the best platformer ever.)

    3. Sports game
    Sports games can all go eat a bag of dicks. Baseball Simulator 1.000 was entertaining, I suppose.

    4. Beat Em Up
    Mortal Kombat Trilogy PSX (the N64 version is shite)(yes, I own both). Takes most of the best bits of the first 3 MK games and lumps them all together into a fanservice joygasm. Sure, it has some glitches and is far too unbalanced for tournament play, but fanservice joygasm.

    5. Driving Game
    I hate driving games they are boring oh did you mean racing games? Even though I hardly play it any more, I'll go with Ridge Racer Revolution. Very few other games even give you the sense of speed and competition, much less have such a tangible risk/reward for the way you attack the track, and a track designed to accentuate it.

    6. Simulator (anything from flight to pinball)
    Back in the 386/486 days there was a golf game that allowed you to create your own courses including dinosaurs even though there obviously weren't any in the official courses. I often find myself missing that game, whatever it was.
    Wait, does golf count as a sports game?

    7. Puzzler
    Specifically, Doctor Robotnik's Mean Bean Machine - my favorite implementation of the Puyo Puyo game. Combomania, boys, that's what life's about.

    8. App game
    TBH, I don't have one on my Android that begs for my attention. I have rather enjoyed what I've played of Spike Dislike on my DS, and Kingdom Rush on the Flash portals - those are both available on iOS I'm given to understand. I'm also jealous of the YaK's iOS wares.

    oh, we're adding these now...
    9. RPG
    I was much more taken in by the JRPG style than any of the Gold Box or Bards Tale or Dungeon Master or Ultima type games I had experienced. Newer games like Morrowind I've enjoyed more for the sandboxing than giving a damn about a questline. I'm going to have to go with Final Fantasy IV as my all-time fave.

    10. Shmup
    Gunhed/Blazing Lazers. Four weapons, each with something like 8 levels of power or more. Several support types, from shields to guided missiles to attack drones (I feel like I'm overlooking one), each with 4 levels of power. This adds up to a lot of different ways to blast things. And most of them are just plain fun.
    Post edited by xAD at 2012-08-07 16:54:44
  • Oooooh, just remembered Wii Sports, too.

    Might have to re-write my list completely :}
  • PaulEMoz said:

    Driving game - Need for Speed: Hot Pursuit 2

    Lorraine bought me this on the PS2 one Valentine's Day. Best Hallmark present ever. Everything about it feels right, from the way you whistle through smoking forest trails to slo-mo flights from jumps to manic police chases. There's nothing that this game does wrong, and there's nothing that feels better.



    Opinions are like yadda yadda, and I don't want to ruin the tint of your glasses, but OMG that specific game represents the low point of PS2 gaming to me. I know I'm not in any sort of majority since the dozens of pants-ruining reviews and scores of internetfolk lauding its praises are what convinced me to shell out the premium-title price for it. All I found was the same dull graphics, utter lack of speed, and sluggish control of every other NFS title I've played combined with psychic cops who know what you're going to do before you do so they can thoroughly ruin any chance of fun.
    Post edited by xAD at 2012-08-07 01:44:15
  • Ah well, horses for courses. I found it the complete opposite and think it's fantastic. I love the graphics, think it feels really fast (with the occasional exception), and had some great battles with the cops, usually winning in the end. Maybe they accidentally put a pre-production version in yours?

    :-P

    It would be in my top 5 PS2 games every time.
  • Shooter - In The Hunt
  • Shoot her in the what?!
  • In the Gareth.
  • First Person Shooter
    Single Player: COD4, amazing experience the first time through and brought fps games back from WW2 and into the modern era.. stand out moments experienced via the character point of view gave some amazing impact.

    Multiplayer: Goldeneye N64, Pretty unplayable now for me due to it eing a blurry mess but back in the day I played it pretty much non stop with others and I was THE MASTER at hiding proxy mines in sneaky places.

    Platformer (2D or 3D)
    Rayman origins, pretty much the perfect platformer everything from level design to music is spot on.

    "Sports" game
    WCW vs NWO Revenge on the N64, if you have played wwf wrestlemania or no mercy on the N64 you pretty much know exactly how this plays... amazingly satisfying grappling wrasslin game.

    Beat Em Up
    Streetfighter Alpha 3, just as good as alpha 2 but with about 500000 more characters to choose from.. go for broke!

    Driving Game
    Mario Kart 64, hmm a lot of these choices seem to be on the N64 which surprises me again like goldeneye may not stand up to todays spoiled generation but I had a huge amount of fun playing this back in the day and you can't beat shoving a shell up somebodies arse as they attempt a jump on warios raceway.

    Simulator (anything from flight to pinball)
    Struggling to think of any games like this I have played as its not really my thing.. umm.. ummmm.. theme hospital.. yea.. umm.. that?

    Puzzler
    Portal, nuff said.

    RPG I'm torn between Dark Souls and Suikoden 2... arghghh can't I skip my simulator vote and have 2 here instead??? :p I'm going to go with suikoden purely because Its currently still worth £100+ and will hold that value for a long time to go which is rare for a PS1 game.. (and I think its worth every penny of that)

    Shoot em up Thunderforce 4 on the mega drive, amazing soundtrack and great fast paced action.

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