Diablo III
  • Good old shopto delivered this a day early, yeah baby!

    Won't install until tomorrow when it's launched. Boo!
  • I didn't realise it was out so soon, I'll pick it up if they ever do a console version.
  • Windows and OSX only thus far.

    I have never played a Diablo, and I'm not sure if I want to since I am shallow enough to want my RPG in 3D. But maybe this could convert me.
    Post edited by OnePunchMickey at 2012-05-14 07:02:44
  • I'd get it right away for the Mac if I thought that my Mackobooko had a chance in hell of running it.

    Console versions are heavily rumoured, so I'll just have to wait.
  • I would be amazed if a 360 version does not transpire.
  • If my PC would run it I would be all over it. Loved Diablo when I was a teen, Diablo 2 was hit and miss for me, but 3 looks like it's corrected a lot of what I thought was wrong with 2 from what I've heard.

    Really need to upgrade the gfx card in this thing, you can hear it straining with just minecraft at lowest settings haha.
    Post edited by Tromain at 2012-05-14 08:11:40
  • Doubt my PC rig would run it either. Must get back to Diablo some day. But I say that about a zillion games....
  • Hasn't this gone down the road of always online wankery? Enough to put me off.
  • Yeah, you always have to be connected to the internets for it to work, I'm also worried about some of the mechanics that they're using now, for instance, you character's damage is always based on the weapons that they're wielding -- even your spells, so if you're casting lightning bolts, better hope that you have a good sword!
  • Surely you have wands or something to cast magic and your magic scales from those?
  • What's a wizard doing with a sword anyway, that's what I say.
  • @scratchmoney

    Really? Well they're not getting my fucking money then.
  • I've heard that there is also only one weapon in the game, "small sword". AND if you try and use it you have to link the game with facebook first and give it your bank card PIN.

    Also, whenever you cast a spell your face falls off.

    FUCK YOU BLIZZARD, you won't be getting my money.
  • RexxFiend said:

    Surely you have wands or something to cast magic and your magic scales from those?



    Damage is always based on what weapon you're wielding. I have no idea if there are special weapons/skills that make it so mages can use wands or monks use their bare fists. I hope so.

    Blizzard already have my money and when I left for work, I had 6.7 of the 7.some gigs of the game downloaded, so hopefully it'll be ready to roll when I get back.

  • Or when you have ISP/router problems you can't play. Or, when you move and are waiting for a new connection to get set up you can't play. Or, when the servers get hit with a DDoS attack by people going a stupid way about making a point about this kind of thing (this actually happened to Silent Hunter 5, making it impossible to play single player on it's launch day), you can't play. Or, if/when they decide to turn off servers you can't play.
  • But it's just like World of Warcraft isn't it? The game is hardly a single player game anymore so makes sense to have the same model. Sure hasnt stopped millions and millions of people who play WoW.

    In fact, they've done you a favour - WoW style but without a monthly fee!
  • Definitely not if my face will fall off. I grow weary of the march to have everyone online and tracked and located all the tine. I am not a number etc.
  • WoW can lick my sweaty cock.
  • WoW has no single player pretensions, and people know what a MMORPG involves.
  • Well people should get with the program man. Offline PC games are so yesterday d00d.
  • I think the biggest reason for requiring online is that your character is now entirely server-side. This makes it far easier for Blizzard to prevent cheating, which is extremely important given that one of the other additions is the Auction House, where you can sell items to for money that you can either use in the Blizzard Store or move to your PayPal account with Blizzard taking a 15% cut.
  • I'm actually pretty excited by the idea of the real money auction house. Not because I intend to spend or indeed make any money, but it represents a very brave move by Blizzard in my eyes and I'm intrigued to find out how it turns out.

    My honest opinion on the subject? If the lack of offline play stops you from buying Diablo3, you didn't really want to play it that much anyway, so hey ho.
  • A co-worker is helping set up a company back in his native Philippines to pay people to play DIII and put items on the Auction House. Reckons wages are low enough back there for it to work out.

    ETA: I think I'm willing to take the risk with always-online just because Blizzard is massive and has an excellent track record of supporting games -- Diablo II still has a thriving online community, for example.
    Post edited by scratchmonkey at 2012-05-14 14:11:55
  • At least it's going on through the game officially rather than in the wild as it is now I guess.
  • Well it's true that I haven't been counting the days for this or anything. If something like Thief 4'comes out with the same palaver then we'll see. Probably wait for the inevitable offline hack to appear and then buy it.
  • Damn you, ShopTo. That's another day we'll have to wait for WotR #93...
  • The real money auction thing is fascinating. A good friend of mine (who is a bit bonkers I have to say) is looking to this to make some money, he was a WoW grinder back in the day and was pretty much obsessed with Diablo 2. He has been jobless for a while (through choice, he doesn't collect dole or anything like that) and is thinking this can sustain his very small outgoings if he plays it as a job. Whether or not I agree with him is largely moot but the fact that he is willing to give it a try makes me think there may be some emergent market here, which if it is the case will be fascinating watching it unfurl.

    Also Diablo 3 looks kinda neat, if my PC could run it I would be all over it like a rash.
  • Early impressions: Error 37, servers too busy, try again later.

    Friend's impression who's gotten a little further: "Keeps timing out during character creation."

    Welcome to the new online-enabled experience!

    Massive winky, etc.
  • So as far as I can tell, Blizzard are now Zynga and this is effectively Farmville with demons. Discuss :)

  • @OPM: Hahaha. It's funny cos it's (kinda) true.

    What scratch is describing does sound awfully like yet another instance of those folk legitimately purchasing the game getting a worse experience than those who pirate it (yeah, yeah, this is probably harder to crack than most precisely because it is on-line only single player, so maybe it's not actually on the torrents yet). It's a bit like having to sit through all those unskippable anti-piracy ads at the start of authentic blu-rays/DVDs. You just know they removed them from the hooky copies sold at the local market, making them a superior product in many ways.
  • I logged straight in at about 1am, so reckon I was lucky. Only had 10 minutes, but looks nice indeed.

    Incidentally, this game will most likely never be hacked, like WoW, I read that hackers have been trying to get a version of the beta server up for 8 months with no luck.

    So that's one good thing I suppose.
  • I don't understand why there's always this server meltdown on release day with things like this. Surely by now they should have twigged that they need to have x capacity based on y pre-orders, plus whatever else on top they might get from random day-one purchasers. Then estimate what sort of iron you need to take care of all those people trying to get started within the same 48 hours. Then double that, if not triple it.

    @Rocky - I would be amazed if there's ever a hacked server emulator for this. This is DRM and copy protection, and a way of ensuring Blizzard's cut of the auction house transactions.
    Post edited by OnePunchMickey at 2012-05-15 05:09:06
  • Well, it's not so much the cut that they care about, much more the integrity. Apparently diablo 2 is an absolute mess of scams and grief, so they really needed to go to town with this one. I think you're overstating the importance of cuts, but add I say I look forward to see how it transpires when they add the real money part at the end of the month.
  • Oh yeah, the up-side of all this server/DRM malarky could be quite interesting and cutting piracy is undoubtedly a good thing. It does mean I won't buy D3 though. Less out of some principled stand and more because the only time I fire up PC games is when I can't get any work done because the internet connection is down.
  • Does the sun stop doing stuff when the internet is down?
  • I think so. But much like the fridge light when the door's closed, I can't be 100% sure.
  • Do you just look out of the window every few hours to make sure the sun's still there?
  • Yes. That's why northern folk live in a constant state of despair and worry.
  • Now it's gone online it's not for me. I'm ok with it if people want a WoW-style experience, but I don't.

    I haven't actually finished either of the first two Diablos, and right now I could carry on with either of them on my old PC. (I think I had the Diablo 2 disc in one of the drives for years and years.) I don't think that will be true of 3, because of the server reliance.

    So, fine, if things are going that way, you can carry on without me. I don't have a hope of playing it on any of my current hardware anyway.
  • For me, PC gaming has changed significantly since Diablo 2 (which it should have done, what was it? 13 years ago?). I don't intend to play Diablo 3 online, so the WoW experience doesn't come into it for me - I just think it's fair to be expected to be online these days for PC gaming and if it makes people happier piracy wise then all the better.
  • @mogwins -- it's that kind of empirical data you just can't get in a lab (or the north).
  • I prefer old Rocky who loved a new game. Current apologist Rocky is gay(er).
  • I don't see the point of playing a Diablo game if it's not with other people. They're not great RPGs, but they're entertaining team powergaming experiences.
  • You don't see the point in lots of things Dave..:)
  • I agree with Dave.

    Also, someone buy me a PC that can run this please.
  • I disagree with Damo, but agree with Rocky and Dio.
  • Rockwaldo said: it's fair to be expected to be online these days for PC gaming

    It's a fair expectation to buy something and be able to use it.
  • Well, so long as it's clear when you buy the game that you have to be on-line to play it, that's fine. That's the product you're buying. Don't like it? Don't buy it.

    Of course, if people buy a (predominantly?) single-player game without realising there's such a requirement, that's shitty.
  • But that's exactly the point. Playing D2 single player the only thing you could experience was the plot, which was nowt special apart from the funky cinematics. Diablo is not about the game, as such, it's about what the gear allows you to do with the game, but the gear only really works in a trading environment.
  • I happily played D1 and D2 without once going on line. Sure the plot's shite, but both are rogue-like loot fests with prettier graphics.
  • Ah, but in a Rogue-like in a single game you'll get just about all the loot.

    Diablo 2, in particular, isn't remotely like that. If you want to experience your character at ridiculous power levels... you realistically can't possibly achieve that in single player, because while you might get some of the best gear, it's unlikely to be the stuff that you need, so you have to trade.

    Sure, you can have some fun, but it's extraordinarly difficult to even complete Hell difficulty on D2 on single-player - not because having more people makes it easier, but because you won't be overpowered enough to do it.

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