Dragon
Tails 4 - I was in love with my mate's computer-Part1
His name was Andrew Tather, better know as Panda
for obvious reasons. His parents moved in next door to my parents
before I was born and his dad, Malcolm, was in awe when I was
brought home from the hospital after being born. According to
my Mum he said 'Is that baby real ?? It looks far too small !!!'.
Well I was real and 13 months later he'd realise that as Panda
popped out of his Wife's under-carriage
Once we were old enough to walk we became best
friends along with Sindy from across the road. Yeah, okay his
real name was Paul, but due to his physique, small and wiry, that
nickname would come to haunt him at school. Before computers were
invented we spent most of the time either riding our bikes, scrapping
dog shit off the bit of grass near our houses so we could play
football, playing with Tamiya Radio Controlled cars or making
smart Lego constructions. Panda was to move before the Tech. came
tho. Malcolm being some type of businessman, was obviously doing
well and when some big 4 Bedroom Detached houses were built at
the end of our road they moved. This was 76-77 I think and this
place seemed huge, massive back garden and plans to build a playroom
extension for Pool Table and Scalextric setup. By the time all
this was done though Sindy had got a ZX81.
For some reason very little remains in my brain
about this momentous occasion, the only recollection I have of
Sindy's ZX81 was sitting next to him reading Smash Hits whilst
he played Flight Simulator on it. I do however remember Panda
getting his ZX81, the sight of setting this little black box up
in his living room on a very thick and deep cream fluffy carpet
and having it plugged into a then huge 25" TV was amazing.
He didn't have a tape recorder for it and to be honest there wasn't
much you could do with it, but it was new and fantastic. It was
however about to be blown in the atic. As I said Panda's dad must
have been raking the money in because within a few weeks of the
ZX81 arriving a much more powerful machine turned up and it was
American. It was big, had colour, sound and a cartridge slot,
the keyboard was very similar though. Can you guess what is was
.... yes an Atari 400.
The amazement of seeing Pac-Man and Space Invaders
load straight away and playing with proper Joysticks instead of
the keyboard was a truly ground-breaking experience. But the upgrades
didn't stop there, soon the 400 was replaced by an 800 (proper
keyboard), and then the cherry on the already very tasty cake,
a 5 1/4 Disk Drive (he had a Tape Drive, but having got one game
and watch it take 30mins to load it didn't stand much of a chance
really). My god the Panda had it all, his own computer and colour
TV in his bedroom, and he was only 11. At home both Sindy and
me made do with sitting at the dining table downstairs with B&W
TVs.
There were problems with owning the Atari though.
Firstly no one else had one, obviously the exclusivity was cool
up to a point, but with the other problem of games costing 30quid
a pop the brilliance of the machine soon got boring. We needed
more games god damn it. The most eagerly awaiting Cartridge was
Miner 2049er. In a generation of Shoot-em-ups this was different,
this was a Platformer with 10 levels that were all unique. We
couldn't wait. For about 3 weeks Malcolm kept saying he'd pick
it up from the Computer shop in Hull (we lived 10 miles out in
a little village), every time I went round after school all I
wanted to know was 'Has he got it yet ?', the answer was no too
many times to remember. It hadn't come into the country yet, the
shop is waiting on the supplier, the supplier is waiting on the
ship turning up, the ship hasn't even set sail yet, has the game
even been coded yet !!!
Oh the agony, this was cruelty to children surely.
Going off at a tangent for a moment, this waiting
period reminded me of the December Issue of C&VG, 1985. I
subscribed with our local newsagent. The significance of this
issue was that a tape was going to be on the front cover with
Side A containing the Outrun Soundtrack and Side B containing
the 720degrees soundtrack. For a whole week before Xmas we rode
our bikes to the shop, only to come away with the release having
been delayed. When you're age 15 nothing can come fast enough
can it (hmm, doesn't really change though does it). I still have
that tape, I can even lay my hands on it within 5 mins of looking.
Miner 2049er finally made an appearance on a
dark and rainy evening circa early 1982. I knew before going over
to Panda's that it had arrived as Malcolm had delivered it late
the previous day. Panda had had a quick go and was suitably impressed.
I arrived on the his doorstep at about 4.15, once inside with
shoes taken off, I carefully ran up the open wooden stairs to
the large bedroom on the left. Panda's 'bedroom of tech delights'.
It was already on the screen when I walked in, it was on a whole
new level of brilliance, the title screen looked amazing and the
HighScore Table, all 256 available colours cycling down the letters
and numbers, this is why the Atari was so desirable. This machine
was made in 1978/79, the ZX-81 in 1980/81 and Spectrum 1982, why
did Sir Clive bother Well okay his machines didn't cost 400quid,
but still !!
Over the next few years, Panda managed to hook
up with another Atari User/Dealer in Hull. Every so often there
was a day during school holidays when he was unable to 'play'
as he was off the Staffy's house (I have no idea what this guys
name was !!). The day after a visit Panda would have many 5 1/4
disks stuffed with Multiboot menus of new games from the USA,
now i'm not saying Piracy is a good thing but with games costing
30quid a time you can see why he did it.
One day though he came back with some games
and they wouldn't work, oh no his machine was no longer up to
it. This beast of an Atari 800 with 48K of Random Access Memory
refused to load Koronis Rift from Lucasfilm Games. This was odd
as both BallBlazer and Rescue on Fractulas loaded and played fine
and these were made by the same company This was 1985. Atari in
their Wisdom had newer versions of this now pensioner of a home
computer, nothing radical a nip and tuck in a few places here
and there gave us the XE Range. Panda hadn't bothered with the
XL Range that had appeared in 82/83 as nothing had changed really.
But with the release of the 130XE (128Kb Memory, but only 64k
available for games or something), LucasFilm Games had made Koronis
Rift a 64K only game. The cheek. Even more cheeky was the fact
that it would load up the funky Corporate Logo screen with twinkly
stars and 4channel chords, then appear to load the game before
going tits up 30secs later. I seem to recall seeing this about
10times in a row as we shouted at the thing to just 'god damn
work'. It didn't, couldn't, its little memory was full with bits
and bytes escaping out the side of the machine and off downstairs
to watch Dungeons and Dragon on TV. We were gutted.
To be continued...........................
Coming in Part Two of this adventure;
Koronis Rift finally works
I get an Atari
Panda gets another one, and thus I'm still 'In love with my mates
computer'
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