If there’s one question that I get more than any other, when I attempt to evangalise about the Original Spirit to the great unwashed, it’s this – “What the hell is Way of the Rodent?”
That’s a good question.
See, Way of the Rodent is not a web-forum. We have one of those, and very nice it is too, but, and I realise that this may come as something of a shock to the system, we’re not really here just to whil’ away the long hours at work.
Way of the Rodent is most definitely not a ‘retro’ games site. Most of us are old, in videogaming terms, but we’re not stuck in the past and we don’t attempt to preserve past glories in some kind of virtual formaldehyde. Many of our very favourite games are ‘retro’, but that’s because they’re ace, not because of their age.
Way of the Rodent is not a news portal. Quite frankly we don’t have the time, and checking all those facts and figures is in blatant disregard of Rule One. We’re as excited as anyone about the Xbox 360, Playstation 3 and Revolution et al – and as soon as we can get our grubby little mitts on them we’ll let you know - but there are better places to go to if you need up to the nanosecond reports. Besides, we like making stuff up too much.
We’re not a reviews site either, although we do review games. Confusing isn’t it?
No, we are, in some small measure, all of these things – and many more – but what we are, above all else, is an outlet - written by gamers, for gamers. We want to celebrate all that is great, all that is good and even all that is evil about videogames. And it’s our writers that allow us to do that, whether they’re regular contributors or one-hit-wonders. Without them, without you, we are as dust.
This month’s Original Spirit invokes a good mix of both, with Fuseball checking in with a suspiscious green hue to his skin, PaulEMoz continuing to chronicle his adventures across the pond and Bog, well, Bog’s got something to get off his chest… Less frequent visits come from PyramidHead who, it seems, has the best parents in the world ever and The Son of Yesterday reminiscing over a great lost machine.
Last month also saw the first Classic Game Expo UK – inspiring Judith Mann to come out of early retirement and TT to produce possibly the finest thing we have ever published. Read it to find out why.
As for the name? Tcsch, I neither know nor care. It’s funny, it’s ours, it’s the original spirit.
Editor August 2005
The War Issue.
This is your chance to contribute. We are looking for articles by readers reflecting on the role of war in videogaming. Choose any angle you like - we will be featuring some serious, some sad, some funny, some wry open views on the thing. Just e-mail me your text or your idea and we promise to get back to you.
Don't be shy - it's about your perspective not your technical writing profitiancy.
firstname.lastname@example.org is your friend in this.