way of the rodent
fresh every friday #12

 
 
 
 
 
 
 
 
Your life re-lived
 


"I paced up the garden path behind Ross with my palms sweating. He opened the door, looked both ways down the street and beckoned me inside. He explained that he needed to feed the cat first, but said that I could go upstairs and look at the N64 for a while. No touching, though.”
TRUEMETALUK

 

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ninety per cent two cents…

There’s this Rodent, see, who used to be high and mighty within the games mag biz. He would be lunched and punched by software publisher PRs and he would clench his sphincter good and tight whenever they used this phrase:

“It’s a Triple-A product”.

This, we imagine, is PR-speak for: “Whether this game is good or not is not a matter of opinion, it is a matter of fact and we have decided thus and all who disagree will no longer receive the gift of our advertising revenue”.

We’re not really sure about that. Round these parts, we have an instinctive affection for games that are a teeny bit undersold and unloved. Games that languish in the in-tray for a while and then, when grudgingly fired up, surprise everyone by being just as special as their shoutier, more conventionally glamorous Triple-bleedin’-A brothers and sisters.

Games like The Italian Job on PS2. We’ve been playing it a lot this week, not because we want to be all subversive and ironic, but because it’s a really, really good game and we love it a lot.

It’s the game that Driver – or, more accurately, Sunday Driver – should have been. Frantic, gut-level, competitive, seat-of-the-panties, Mini-revving japes – and only the merest shaving of a back-bumper behind Burnout 2 in terms of bad-driving jollies. It’s so damned thrilling and compulsive and just-one-more-go that we keep expecting the Fun Police to burst in and redress the karmic balance by forcing us to sit through a four-page IGN review.

Sorry to go on, y’know. It’s just… Well. The marketing departments may deal in ‘products’. We prefer games. Or, to put it another way, we may not know much about products, but we know which games we like.

kick me hard…

"Pull up a bar-stool and, before we run out of uses for this analogy, join us in several triple-strength glugs of original videogaming spirit…"

Family gaming frolics with loaded uncles. It’s FUSEBALL

Poor, but happy. All hail the new guy – PAULEMOZ

Chop stuff up the magical way. Eternal Darkness by ATLAS’ APPRENTICE

Naughty crows. Weird is good. Billy Hatcher & the Giant Egg by AHCHAY

JOIN US!! And caress the long-flaccid arcade scene… SICKBOY


”Can I have some change for the machine, please?”

Another issue is done and it is time for us to let you get on with your strange little life. Until next time – play games, kiss girls, eat solids, drink liquid… And stop sniffing!

Next week – Call Of Duty, NUONs and all that – plus… the return of Mamemeister.


THE ORIGINAL RODENT november 14th 2003
Now taking submissions in any and all categories!

LAST IMPORTANT NOTICE - #4
Bored now so this is the last one. I promise. Lucas is alright. Yes, he clearly likes a dollar bill but then which of us doesn't? A New Hope (without Greedo spunking his early bullet) will long sit in my top ten movies and it will always have a special place in my heart. But for the love of god please stop now George. It's only yourself you are embarrassing. Oh and your studio. Them too

   
 
 
 
   
 


© 2003