Part 10
– The Importance Of Being Emulated
When my house finally
collapses under the combined weight of all the arcade boards,
consoles, Japanese game-related collectibles and bubble-wrap that
I’ve been secreting away in the loft I’ll know exactly
who to blame.
”Andy,” I’ll say resignedly,
“this is all your fault.”
Andy was my main gaming friend through my twenties.
We’d met through work and immediately formed a little gang
bonding over King’s Quest and other early PC gaming classics.
We obsessed about Civilisation together, played two-player Tetris
over the telephone together, got frustrated with Lemmings together,
upgraded from XTs and into the Pentium age together and drank
enough beer to sink several large ferrets. We eventually went
our separate ways work-wise but always kept in touch to swap notes
on our top Civilisation scores and strategies.

”Up yours, Grandad! We’re
off to play Joust…”
It was during one of our monthly catch-up sessions
when Andy dropped the bombshell which was to change my life completely.
“Have you heard of MAME?” he asked,
his face giving no hint of the significance of those four innocent
little letters. “Nope, never heard of it. Who’s it
by?” I replied, believing it to be a new game by –
oh, I don’t know – Sierra or somebody…
He enlightened me. The idea that the humble
PC (which, despite our best hopes, was and is a second-rate games
machine) could somehow pretend to be an original arcade game was
revolutionary. The rest of the night was full of “What?
It plays Pac-man? What about 1942?” to a constant stream
of “Yes, all of them!”. I went home that night with
a small stack of floppy disks that Andy had thoughtfully brought
along and a determination to stop putting it off and to get online
at the earliest opportunity.

The Internet. Yesterday.
Emulation in general was a revelation to me
– finally I had a chance to play all those Mega Drive and
SNES games that I had long coveted from afar but had never plucked
up the courage to bring home. But it was MAME that I returned
to again and again, with its seemingly perfect emulation of Pengo,
Pac-Man, Defender, Scramble, Commando... Each new release would
bring with it fresh new classics to consume, fresh memories of
nearly-but-not-quite-forgotten arcade gems. Games that I had only
ever dreamt of were suddenly right there on my PC. Here, along
with Doom, was the proof that the PC was king.
I became a ROM whore, scouring the internet
for those elusive zip files containing the pure distillation of
early eighties arcade goodness. They weren’t all good. For
every download of Capcom’s original 1942, there was a version
of the less-than-classic Playchoice conversion. For every Donkey
Kong there was a Minky Monkey, every Mr Do accompanied by a Space
Panic. But the gems – no matter how scarce – shined
all the brighter in the company of their less accomplished cousins.

A diamond, shining brightly in
the firmament.
This was the beginning, the start of a realisation
that, as Blur nearly stated at the time, modern games were rubbish.
Over the next couple of years I gradually stopped buying PC games
altogether, preferring instead to download my fix. As videogames
had become more complex, more concerned with the number of colours
displayed on screen and more obsessed with guaranteeing “42
hours playing time!” it seemed they had lost something along
the way.
The apparent surface complexity of Wing Commander
simply couldn’t compete with the half dozen or so simple
enemies that Defender threw your way. Zool, with it’s fifteen
more or less interchangeable levels, just wasn’t as much
fun as the basic challenge of playing through the four single-screen
levels of Donkey Kong, and the emergent behaviour of Inky, Binky,
Pinky & Clyde still puts the artificial intelligence of Command
& Conquer and its ilk to shame.
But it was another pub conversation with a different
friend, Steve, that was to put the final nail in my coffin…
ahchay, December
2003
mame: You knew this
one already right?
Not just for storing
old gaming gear in the loft.
I really must stop making major life decisions
while under the influence of this
stuff.
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